Pandaria Zones And Questing


How do you change a persistent online world in a way that makes it feel like completing a quest made a difference? Blizzard’s phasing was one way, where parts of the world were altered to reflect the consequences of your actions. You could see it in Northrend after Wrath of the Lich King launched and throughout post-Cataclysm Azeroth. While phasing fights the impression that you’re running around a static, changeless prison, it also separates you from others if they’re not as far along in the same quest. So while you may be running around in a sparkling flower garden filled with eternally grateful, glassy-eyed woodland creatures after vanquishing a threat, your friends still a few quests behind will be stuck in a charred wasteland filled only with ill-tempered demons. With Mists of Pandaria, Blizzard is hoping to avoid cutting up the social experience for the sake of story

Release date September 25, 2012. preorder now!

The preview portion of the Mists of Pandaria press event was full of surprises, surprises such as the game world has actually been expanded since BlizzCon. In fact, there have been two entirely new zones in Pandaria added since the continent was first shown off.

Dave Fargo Kosak a lead quest designer, told us:
“We didn’t just split up zones. We added a ton of terrain. We were developing these little sub-zones and thought that they really deserved to be their own experience, so we added a lot of terrain to support a robust quest experience, new stories, new characters, the whole deal.”

Cory Stockton, the game’s lead content designer, chimed in saying,
“We wanted to get more content into the game; we felt like there were a lot of stories we could tell, a lot of things we wanted to do here. It also gives us a less linear progression for players when they’re coming through a second or third time.”

Kosak and Stockton guided us through five of the MoP zones — also full of surprises — which we’ll go into below. But the biggest surprise?

Let’s take a look! Read the entire thing for fun and interest!!!

  • Jade Forest
  • Valley Of Four Winds
  • Krasarang Wilds
  • Kun-Lai Summit
  • Vale of Eternal Blossom

 

Jade Forest

After a devastating naval battle, survivors from both the Horde and Alliance wash up onto the tree-lined shores of the Jade Forest. Surrounded by wilderness, they must form alliances with the natives if they wish to survive. Along the way, they will meet the pandaren… along with some of the greater powers that protect and shape Pandaria.

The Jade Forest is zone of lush rainforests and stone spires. The Pandaren buildings at the top of some of the spires will create impressive vistas. As the beginning zone for existing players (level 85+?), the Horde wash up on the north side of the zone and the Alliance on the south side. Players will meet the Hozen and the Jinyu. The Horde will try to befriend the Hozen and the Alliance will try to sway the Jinyu. The efforts of the two factions trying to win over these groups of denizens will bring them into more conflict and generate negative energy that will appear as the Sha.

This zone contains the level 85-86 dungeon Temple of the Jade Serpent which the players must cleanse of the Sha created by the conflict in the zone

 

Valley Of Four Winds

A tranquil plain of lush farmland, bordered by dense mysterious jungles along the south and impassible mountains to the north. The valley is considered the “breadbasket” of Pandaria, but the year’s harvest is in jeopardy and a terrible malaise has overcome the pandaren that live along the coast. The valley is also the home of the legendary Stormstout Brewery, where Chen Stormstout and his niece Li Li hope to journey to discover the whereabouts of their long-lost ancestors.

The Valley of the Four Winds is large zone and the second one in leveling for players after the Jade Forest. The northern part of the zone is mostly Pandaren farmland and rice paddies and the south side is mostly coastal jungle. It has a dungeon called the Stormstout Brewery. You will meet the Mantid as they have breached the historical wall that separated them from the Pandaren.

The Valley is located in the heart of Pandaria and is also its agricultural center. Players will meet members of the Tillers faction here and help them with their crops. Gaining reputation will involve things such as planting and clearing fields. Players will also meet Chen Stormstout and assist him with clearing the Brewery.

Krasarang Wilds

The Krasarang Wilds along Pandaria’s southern coast conceals many ancient secrets of a lost dynasty that have drawn the attention of prophecy-seekers among the Alliance and Horde. The Wilds are also home to the vicious, domineering Mogu, and a more insidious danger still: the Sha of Despair is believed to have escaped from its bindings in the Temple of the Red Crane, and stifling gloom has begun to blanket the land in its path.

The Krasarang Wilds are intended for players between the levels of 86 – 88. The Temple of the Red Crane instance will be located here.

 

Kun-Lai Summit

High atop the frigid northern peaks of the Kun-Lai Summit looms the Temple of the Tiger, an ancient training ground protected by an elite force of martial priests, along with the spirit of the White Tiger itself. Deeper into the mountains is the hideout of the Shado-pan: a mysterious order charged with protecting Pandaria from the dark things buried beneath its surface. When the isolated people of Kun-Lai are threatened by marauders from the west and a Zandalari troll menace invading its northern shores, they turn to the Alliance and Horde for help.

The Kun-Lai Summit is located in the northern reaches of Pandaria. Both the White Tiger Clan and the Shado-pan Clan can be found here. This is also the location of one of the announced dungeons, the Shado-pan Monastery. The dungeon itself is reportedly overrun with the deadly Sha, and there is little doubt the Summit also shares in this danger.

 

Vale of Eternal Blossom

The ancient seat of the pandaren empire has been hidden for generations, shrouded in mists and walled-off by impassible mountains. The waters of the Vale are believed to have a mystical power, which has attracted the attention of ancient enemies as well as power-hungry factions within the Alliance and Horde. What secrets lie buried below this mystical font of power?

The Vale of Eternal Blossoms is located in the central part of Pandaria. It is expected this will be the highest level subzone of the continent. Within this area is the first announced raid of the Mists of Pandaria expansion, Mogu’Shan Vaults, and two dungeons, Mogu’Shan Palace and the Gate of the Setting Sun.

The Golden Lotus, linked to the August Celestials, will enlist the aid of players to fight back the Mogu within the zone, and Alliance and Horde hubs will also be located here.